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House · 124 BPM · four to the floor

House beat maker
The most rigid grid in dance music

Trap, drill and lofi all live on displacement - hits landing where you do not expect them. House does the opposite: a kick on every beat, immovable, and all the interest pushed into the gaps between. Learning it is the fastest way to understand why the other four genres feel the way they do. Play the grid.

124 BPM 4/4 KICK ON EVERY BEAT OFFBEAT OPEN HATS LATE THE CLAP 16 STEPS 0 INSTALL
Playable · no account

Four on the floor, and everything else off it

Kick on steps 1, 5, 9 and 13 - every beat, no exceptions. Clap on 5 and 13. Hats on the offbeats, between the kicks, which is what produces the forward pull. Mute the hat row and the groove collapses into a metronome: in house the offbeat is not decoration, it is the engine.

The five parts

What makes four to the floor move instead of march

The kick pattern is trivial. Everything that matters is in what surrounds it.

Four identical dots at perfectly equal intervals on one line, illustrating a kick that never moves

The kick never moves

Steps 1, 5, 9 and 13, every bar, no fills and no variation. This is not a lack of imagination - a completely predictable pulse is what allows everything else to be syncopated without the track falling apart. Break it and the floor notices immediately.

Open rings sitting exactly halfway between the kick dots below them, illustrating the offbeat open hat

The open hat sits between the kicks

On the offbeat eighths, halfway between each kick. This is the single element that turns a march into a groove: your ear is pulled forward toward the next kick by a sound that arrives before it.

Backbeat marks nudged just past their grid lines with a second copy overlapping, illustrating a clap laid back and layered

The clap lands a hair late

A few milliseconds behind the beat on 2 and 4. Perfectly quantised, it sounds stiff; nudged late, it sounds like a room full of people. Layering two claps a few milliseconds apart produces the same effect and is what most records actually do.

A continuous band pressed into deep dips beneath each kick and recovering between them, illustrating sidechain pumping

The bass ducks under the kick

Sidechain compression, or simply writing the bass so it does not sound on the downbeat. That pumping is not an effect added to house, it is the solution to kick and bass occupying the same frequencies four times a bar.

Many small scattered marks spread wide around four large pulse dots, never landing on them, illustrating percussion off the beat

Percussion fills the sixteenths

Shakers, congas, rimshots, a stray tambourine - quiet, panned wide, and never on the beat. This layer is what separates a house beat that works over six minutes from one that gets boring after thirty seconds.

Within the genre

Four house variants, same kick

The kick pattern is identical in all four. Everything else is what people are naming.

Style Tempo Character What to change
<strong>Deep house</strong> 120–124 Warm, jazzy, chords doing the work Softer kick, extended chords, quiet percussion
<strong>Tech house</strong> 124–128 Dry, percussive, groove-led Tighter kick, busy sixteenths, minimal harmony
<strong>Classic / Chicago</strong> 118–124 Raw drum machine, sampled vocals Analogue-style kit, obvious 909 hats
<strong>Afro house</strong> 120–126 Polyrhythmic, percussion-forward Layered hand percussion in three against four
Build one

Six steps to a house beat that holds a floor

Set 124 and put the kick on every beat

Four hits, then leave that track alone for the rest of the session. The discipline of not touching it is most of the genre.

Add the open hat on the offbeats

Halfway between each kick. Play it and mute it a few times - the difference between a march and a groove is exactly this one row.

Clap on 2 and 4, then nudge it late

A few milliseconds. Or layer two claps a few milliseconds apart, which is what most records do and which sounds like more people.

Write a bassline that avoids the downbeat

If the bass sounds on the same instant as the kick, they will fight. Write around the kick before reaching for a sidechain compressor - it is free and it sounds better.

Fill the sixteenths with quiet percussion

Shaker, conga, rim. Panned wide, well below the main kit, never on the beat. This is the layer that makes six minutes bearable.

Automate a filter across sixteen bars

Close it and open it slowly. House is a long-form genre and movement over time replaces the arrangement changes that shorter genres rely on.

Deep links

Build it properly

The Step Sequencer for the grid, Quantum for the bass and stabs, Kaoss for the filter sweeps.

Why the most predictable pattern in music works

A kick on every beat gives up all the tension that displacement creates, and in exchange it gives the listener a pulse so reliable that nothing else has to be legible. Once the body has locked to the kick, the offbeat hats, the late clap and the syncopated bass can all pull against it without the groove ever becoming ambiguous. That is the trade house makes, and it is why house tracks can run seven minutes and change almost nothing while trap needs a new event every eight bars.

The kick and bass problem

Four kicks a bar means four collisions a bar between the kick and the bassline, both living below 150 Hz. Two waveforms at the same low frequency at the same instant partially cancel, which is heard as a low end with energy but no weight. Sidechain compression solved this so thoroughly that the pumping became a stylistic marker in its own right - but writing a bassline that simply avoids the downbeat solves it too, costs nothing and often sounds better.

The useful contrast with everything else in this silo

House is the control group. Trap, drill, lofi and phonk all derive their character from hits landing somewhere unexpected; house derives its character from a pulse that never does. Programming one after the other teaches more about rhythm than any amount of theory, because you feel exactly what displacement is doing. The overview is on the beat making hub, and the furthest opposite is the trap page.

Questions

Frequently asked

What BPM is a house beat?

Typically 120 to 128. Deep house sits around 120–124, tech house 124–128, and the tempo is far more fixed than in genres built on half-time feels.

What does four to the floor mean?

A kick drum on every beat of a 4/4 bar - steps 1, 5, 9 and 13 on a sixteen-step grid. It is the defining rhythmic feature of house and most other club dance music.

Where do the hats go in a house beat?

The open hat sits on the offbeats, halfway between each kick. That placement is what creates the forward pull - mute it and the same pattern sounds like a metronome.

Why does the bass pump in house music?

Because the kick and bass occupy the same low frequencies four times a bar and would otherwise cancel. Sidechain compression ducks the bass under each kick, and the resulting pumping became a stylistic signature.

Should a house beat have swing?

Usually very little or none - house is the straightest grid in this silo. A few percent can loosen it, but heavy swing turns it into a different genre.

Can I make house beats in a browser?

Yes - the grid on this page runs with no account. The full Step Sequencer adds eight tracks and saveable patterns, inside the subscription with a seven-day free trial.

Ready when you are

Program the offbeat and hear it move

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