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Drum machine · Web Audio

Trap Machine Pro

Built around the two things trap actually needs: an 808 with its own track, and hi-hats that can subdivide as far as you want. Eight tracks, up to sixty-four steps, a triplet mode, and six patterns already programmed for when the blank grid is the problem.

8 TRACKS 64 STEPS 6 PATTERNS TRIPLET MODE MIDI EXPORT 0 INSTALL
Under the hood

The 808 gets its own lane

The bass track is separated from the kick on purpose. In trap they do different jobs - the kick is transient, the 808 is pitch - and giving each its own row is what stops them fighting.

TRACKS808 KICK SNARE HATGRIDUP TO 64 STEPSSUBDIVIDETRIPLET MODEPATTERNCOPY · RANDOMOUTMIDI EXPORTPATTERN PRESETSTRAP · BOOM BAP · HOUSE · TECHNO · DRILL · ROLLSLOADEDIT
What you get

Made for one genre, useful for several

The layout is trap-first, but a 64-step grid with triplets and MIDI export is not fussy about what you write on it.

Eight stacked lanes of lit step nodes at different densities, crossed by a playhead, illustrating the eight tracks of Trap Machine

Eight tracks, sensibly chosen

808, kick, snare, hat, open hat, clap, perc and vox. That is the full instrumentation of most trap records, laid out so you are never scrolling to find the row you need.

A ruler divided into sixty-four ticks with three nested length brackets beneath it, illustrating selectable pattern length

Up to sixty-four steps

Patterns are stored at full length and you choose how much of it plays. Sixteen steps for a simple loop, sixty-four when the hats need somewhere to develop over four bars without you copying a bar four times.

Two rules subdividing the same span into four and into three, illustrating triplet mode against a sixteenth grid

Triplet mode for real rolls

Hi-hat rolls are triplets, not sixteenths, and a grid that cannot subdivide into threes will never sound right. Switching the mode changes the subdivision so the roll lands where the ear expects it.

Six grid tiles each carrying a different rhythmic signature of lit cells, illustrating the six preset patterns

Six patterns already written

Classic trap, boom bap, house 4/4, minimal techno, UK drill and a dedicated hi-hat roll pattern. Load one, keep the skeleton, replace everything else - that is faster than starting from silence.

A grid block duplicated by a curved arrow and then shuffled, illustrating copy, paste and randomise

Pattern tools that save time

Copy, paste, randomise and clear, all on keyboard shortcuts. Right-click a track to preview its sound without placing a step, and rename tracks so the grid reads the way your project does.

Step cells stretching into piano-roll note bars that travel off the frame, illustrating MIDI export

Export the MIDI

When the pattern belongs in a DAW, export it as MIDI and take it with you. Patterns are also saved locally, so closing the tab is not the same as losing the work.

Starting points

Six patterns, one grid

Load one and change the 808 line first - it is what makes a trap beat sound like yours.

Trap

CLASSIC TRAP

Sparse kick, snare on three, 808 sliding underneath and hats subdividing. Everything hangs off the 808 line; the drums are mostly punctuation.

Rolls

HI-HAT ROLLS

A pattern built specifically to demonstrate triplet subdivision. The best way to hear why the triplet mode exists is to switch it off while this is playing.

Drill

UK DRILL

Sliding 808s, off-kilter snare placement and a darker, sparser hat pattern. The 64-step length matters here - drill patterns rarely repeat every bar.

Hip-hop

BOOM BAP

Straight kick and snare, swung hats, no 808. Proof that the machine is not limited to one genre despite the name.

Getting started

From an empty grid to a trap loop

Load Classic Trap

Start from a working pattern rather than silence. Play it once and decide what you want to keep - usually the snare placement and nothing else.

Write the 808 line

This is the melodic part of a trap beat. Place the notes where the harmony wants them, not where the kick is, and let the two rows do separate jobs.

Build the hats

Start with a steady eighth or sixteenth, then add rolls at the end of phrases. Switch on triplet mode before you write the roll, not after.

Extend and export

Push the pattern out to 32 or 64 steps so the hats can develop, then export as MIDI or leave it saved locally and come back to it.

Specifications

The full sheet

TypeTrap-oriented drum machine and step sequencer
Tracks808, kick, snare, hat, open hat, clap, perc, vox
StepsPatterns stored at 64 steps, with shorter playback lengths selectable
SubdivisionStandard and triplet modes
PresetsClassic trap, boom bap, house 4/4, minimal techno, UK drill, hi-hat rolls
Pattern toolsCopy, paste, randomise, clear - with keyboard shortcuts
Track toolsRight-click to preview a sound, track renaming
ExportMIDI export of the current pattern
SavingPatterns persisted locally between sessions
RequirementsAny modern browser with Web Audio - Chrome, Edge, Firefox, Safari.

A drum machine that understands the 808

Most drum machines treat the 808 as another kick sample. In trap it is not - it is the bass line, and it needs its own row so it can be written melodically while the kick handles the transient. Trap Machine Pro starts from that assumption, which is why the first track on the grid is the 808 rather than the kick.

Rolls need triplets

The hi-hat roll is the defining gesture of the genre, and it is built on triplets. A sixteenth-note grid can approximate one but it will always land slightly wrong. Toggling triplet mode changes the subdivision properly, and the difference is audible within one bar.

Sixty-four steps because four bars is the phrase

Trap and drill patterns rarely repeat every bar - the hats develop, the 808 answers itself, the snare moves. Storing the pattern at sixty-four steps means you write the phrase once instead of copying a bar and editing the copy.

Part of the GOONS studio

Patterns export as MIDI for any DAW, and the machine shares the transport and audio graph with the samplers, synths and effects in the rest of the catalog. One subscription covers everything, and a 7-day free trial covers the deciding.

Questions

Frequently asked

How long can a pattern be?

Patterns are stored at sixty-four steps and you choose how many of them play. Short loops stay short; when the hats or the 808 need four bars to develop, you extend the playback length instead of copying a bar and editing it.

Can it do proper hi-hat rolls?

Yes - that is what the triplet mode is for. Rolls are built on triplet subdivisions, and switching the mode changes the grid accordingly so the roll lands where it should rather than approximately where it should.

Which patterns are included?

Six: classic trap, boom bap, house 4/4, minimal techno, UK drill, and a pattern dedicated to hi-hat rolls. Despite the name, the machine handles anything you can write on an eight-track grid.

Can I export to my DAW?

Yes. Patterns export as MIDI files, which import into any DAW with your own sounds attached. Patterns are also saved locally, so closing the tab does not lose the work.

Why is the 808 a separate track from the kick?

Because they do different jobs. The kick provides the transient and the 808 provides the pitch and the sustain. Writing them on one row forces them onto the same rhythm, which is precisely what makes amateur trap beats sound muddy.

Is Trap Machine Pro free?

It is part of the GOONS Studio subscription (€9.90/month), which unlocks every app in the catalog, the 5000-sample library and cloud projects. New accounts get a 7-day free trial with full access and no card required.

Ready when you are

Write an 808 line and roll the hats

Trap Machine Pro comes with the GOONS Studio subscription at €9.90/month, alongside every other app in the catalog. Start with the 7-day free trial - no credit card, cancel whenever.

Already subscribed? Launch Trap Machine Pro →